PLAYERS AND TEAMS
- TouchPass is a 4-player game.
- Teams are 2v2, with one team on offense and the other on defense.
SCORING AND WINNING
- The game is played until a team reaches 21 points.
- All points are cumulative for both teams.
- The team with the higher score after each set of downs gets to throw first.
- Teams can exceed the 21-point limit due to the Hail Mary rule.
STARTING THE GAME
- The game starts with two opposing players (quarterbacks) positioned 20-30 feet away from the board (distance varies with skill level).
- Two opposing players stand behind the front edge of the board.
GAMEPLAY
- Each team gets 3 throws (downs) before switching sides and continuing.
- Players by the board can attempt to catch balls that bounce off the board.
- These players can only move freely in front of the board after the QB releases the ball.
SPECIAL RULES
- If an offensive player catches a ball that bounces off the board on the 3rd throw (3rd down), a free 4th uncontested throw (4th down) is awarded to the offense.
SCORING POINTS
- 1 point for hitting anywhere on the board.
- 3 points for throwing a ball through the square.
- 6 points for throwing a ball through the circle.
- An additional point is awarded if an offensive player catches the ball after it bounces off the board, making it a total of 2 points.
- If a defensive player catches the ball off a bounce, it's an interception, and no points are awarded to the offense for that throw.
HAIL MARY
- After the final round is played out completely, if the losing team is within 6 points, they can choose to attempt a Hail Mary.
- In the Hail Mary, the losing team selects one player to attempt one throw into the 6-point hole.
- If the throw is successful, and the losing team takes the lead, the game ends.
- If the game is tied after a successful Hail Mary, the game goes into overtime.
OVERTIME
- Overtime occurs when the score is tied at the end of the game.
- Each team selects a QB to throw another round.
- If the game is still tied, it goes into double overtime with 3 uncontested throws per team.
- The team with the highest score in double overtime wins.
- This process continues until there is a winner.